Cyber City, VIP Circle, Mota Varachha, Surat, Gujarat 394105

Mobile engineering

Mobile app development & native Android engineering

Native Android applications engineered around performance, reliability, maintainability and scalable backend integrations.

Our work concentrates on the parts of Android that decide whether an application behaves the same on a test device and on a three-year-old handset with aggressive battery management: process lifecycle, background execution, data persistence and sync.

Practice at a glance

Platform
Native Android — Kotlin and Java
Distribution
Google Play Console, including release tracks and staged rollout
Instrumentation
Firebase Analytics, Crashlytics and remote configuration
Backend
REST integrations, built in-house where the engagement includes them
Ownership
Source, signing keys, developer account and store listing remain the client's

Capabilities

What we engineer

Application architecture

A layered structure with clear boundaries between presentation, domain and data, so features can be added without the codebase becoming a single mutable state.

  • Kotlin and Java, Android SDK, Jetpack components
  • Lifecycle-aware components and state handling
  • Dependency boundaries and module structure
  • UI/UX implementation against agreed designs

Data & persistence

Local storage designed for the case where the network is unavailable, slow or lying, rather than for the case where it works.

  • Room database schema, migrations and queries
  • Offline-capable read and write paths
  • Sync, conflict handling and idempotent writes
  • Caching strategy and eviction

Background execution

The area where Android differs most across manufacturers and versions, and where most reliability complaints originate.

  • WorkManager for deferrable and constrained work
  • Foreground services with correct types and notifications
  • Background service behaviour across API levels
  • Boot, alarm and connectivity-triggered work

Integrations

The application's contract with everything outside it, designed so that a failure on one side degrades rather than crashes.

  • REST API integration, authentication and token refresh
  • Firebase Cloud Messaging and push notification handling
  • Deep links and app links
  • Timeout, retry and backoff behaviour

Instrumentation & quality

Enough visibility to answer what happened on a device we do not have in front of us.

  • Firebase Analytics event schema and conversion events
  • Crash and ANR monitoring, with triage
  • Firebase Remote Config for controlled rollout of behaviour
  • Startup, memory, jank and battery profiling

Monetisation

In-app advertising integrated so that revenue can be compared against acquisition cost on consistent definitions.

  • AdMob integration and ad format placement
  • Mediation via TradPlus or TopOn where used
  • Ad revenue event reporting into analytics
  • Consent and policy-relevant configuration

Stack

Kotlin Java Android SDK Jetpack Room WorkManager Coroutines Firebase Crashlytics Remote Config FCM AdMob Google Play Console Gradle

Release engineering

Getting a build to users, repeatedly

A release is a process, not an upload. Build configuration, signing, versioning, track management and the store metadata that accompanies it all have to be reproducible, because the next release will need the same steps under time pressure.

01

Build configuration

Build types and product flavours, signing configuration, code shrinking and resource shrinking, and versioning that maps to something a human can trace.

02

Pre-submission review

Permissions and their declared purpose, data safety disclosures, target API level, policy-sensitive functionality and store listing content reviewed against current platform requirements.

03

Track management

Internal, closed and open testing tracks used deliberately, with staged rollout percentages chosen so that a regression is caught on a fraction of the install base.

04

Post-release monitoring

Crash-free rate, ANR rate and vitals watched after each rollout, with the ability to halt a staged rollout rather than ship a fix under pressure.

On platform approval

We prepare applications and releases with applicable platform requirements in mind. We do not guarantee Google Play approval, review timelines, ranking or reinstatement of a removed application — those decisions belong to the platform. Where a release is rejected, we assist with understanding the stated reason and correcting what is within our control.

Measurement

The events an app campaign will optimise against

If the application is going to be advertised, the analytics work is not a follow-up task. The event schema determines what the campaign can bid toward, and it is far cheaper to define correctly than to reconstruct after spend has started.

Defined in the application

  • The event name, the moment it fires and the state that must be true for it to be valid
  • Parameters and the value the event carries, including currency where relevant
  • Deduplication rules so a retry does not become a second conversion
  • Which events are conversions and which are diagnostic only

Verified before spend

  • Events observed arriving in Firebase and Google Analytics 4
  • Conversion actions confirmed in the advertising account
  • Values checked against the backend record rather than assumed
  • Known measurement limitations written down rather than left implicit

Where the same engagement also covers advertising, this instrumentation feeds directly into the campaign work described on our Google Ads management page.

After launch

Maintenance

Android does not stand still. Target API requirements, deprecated APIs, SDK updates and OEM behaviour changes all arrive on someone else's schedule.

Platform compliance updates

Target API level increases, permission model changes and policy-driven adjustments carried out ahead of enforcement deadlines where notice allows.

Dependency & SDK upgrades

Library and SDK updates applied deliberately, with regression checks, rather than accumulated until an upgrade becomes a rewrite.

Defect triage

Crash and ANR clusters investigated by device, OS version and manufacturer, prioritised by affected sessions rather than by report volume.

Feature iteration

Incremental releases against an agreed backlog, using staged rollout and remote configuration to control exposure.

What we need from you

Client inputs

Engagements move quickly when these are available at the start.

For a new build

  • The objective and the audience, in business terms
  • Designs or a description of the intended experience
  • API documentation or access to the systems the app must integrate with
  • Decisions on monetisation, if any
  • The Google Play developer account under which it will be published

For an existing application

  • Repository access and build instructions
  • Play Console access at the level the work requires
  • Current signing arrangement and who holds the keys
  • Known defects, and any outstanding platform notices
  • Existing analytics and advertising account access, where in scope

Questions

Mobile engineering — frequently asked

Can you guarantee that our app will be approved on Google Play?

No. Application review outcomes are decided by Google. We prepare releases with applicable platform requirements in mind — permissions and their declared purpose, data safety disclosures, target API level, policy-sensitive functionality and store listing content — and we correct issues that are within our control. No developer or agency can guarantee a review decision.

Do you work on an existing Android codebase?

Yes. Taking over an existing application starts with an audit covering architecture, dependency and target API status, crash and ANR history, background work behaviour, analytics coverage and release configuration. The output is a written assessment with a prioritised list, and it is separable from any implementation work that follows.

Do you build for iOS or cross-platform frameworks?

Our practice is native Android in Kotlin and Java. We do not present ourselves as an iOS or cross-platform shop. Where a project requires those, we say so at scoping rather than accepting the work.

Who owns the source code and the Play Console listing?

The client. Source code ownership is set in the engagement, and our normal position is that the client owns the deliverable. The Play Console account, the application listing, the signing keys and the developer identity remain the client's throughout. Access we hold is granted by the client and is returned or removed at the client's direction when an engagement ends.

Does the app work need to include advertising management?

No. Mobile engineering is engaged independently as often as it is combined with advertising. Where both are in scope, the benefit is that the same team defines the conversion events in the application and optimises the campaigns against them.

Start a conversation

Tell us about the application

New build, an existing codebase that needs work, or a release that keeps running into platform requirements — send the detail and we will respond with scoping questions.

Telephone
+91 87800 2787
Principal place of business
3rd Floor, Office No. 309, Cyber City
VIP Circle, Mota Varachha, Utran
Surat, Gujarat 394105, India
Accountable person
Gopal Savaliya — Founder & Managing Director